A few years back I wanted to learn the C# language and how to make Windows programs. So I taught myself by making a program that randomizes a lot of the elements in EarthBound to create the EarthBound Reshuffler!
Since then, many other programmers have wanted to know how the reshuffler works. I’ve received many requests for the source code, but I could never find the latest version. Until now!
So if you’d like to take a peek under the hood and see how everything is duct-taped together, here you go:
An EarthBound fan named Rydel recently used my source code of an earlier, outdated Reshuffler build to make a new, customized version – you can find out more about it here. It has some features that my latest release doesn’t have, like randomized shops, randomized map palettes, and more. Check it out!
And if you happen to use my source code for your own project, let me know if you create anything cool! I’d like to see how my wacky program evolves in the hands of others